As it turns out, for Magics design team, having a potential villain in the room also seems to make games a bit better especially in a biodome, which is what Wizards calls the environment where a release of preconstructed decks are played against one another
It's becoming increasingly clear to me that this impulse draw nonsense might actually be a key way to make sure I'm hitting my land drops
Color-wise, we see the best of these effects in Blue, White, and Green
Ive said before that board wipes need to be asymmetrical or cheap to be playable, but the fact of the matter is that this is only asymmetrical if you can untap and follow it up
Life's Origin can do it piece-by-piece, sure, but Brilliant Restoration , Dance of the Manse , Resurgent Belief , and, to a lesser extent, Creeping Renaissance and Crystal Chimes all do it so much better
This trend stays the course for the second product that completed the MTG MLP crossover four years later